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Wag
      
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Aye, it’ll be interesting to see if it all works on a larger scale. I’m not saying the board meeting style of RP would be fun, hey someone might enjoy it, but not me either. The whole thing might not pan out like that but that was one way I could see of it working.
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RL: Mr Sofar
Curved core weaponry and bespoke stuff.
ShelfordFX
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Wag
      
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| So how about you all come along and be part of defining the event? That's why I got involved, it looks simple enough to step in and out of but is linked to the larger HQ system for those who want their character to develop- unlike some of the other fests which just became unwieldy by trying to please. HF offers a chance to play a more strategic game in the larger campaign world, but also take your actions back to a more tactical level (if you choose to), a sort of macro/micro option. If anyone wants to "suck it and see" they're welcome to join my faction and I'll make sure they have plenty to do- either in chasing existing plot or supporting them in developing more PvP.
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Wag
      
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Well I'm certainly up for it at some point this year. Can't make the 1st one but the subsequent ones should be ok for me. However I'm not one of the doubting Tom's.
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RL: Mr Sofar
Curved core weaponry and bespoke stuff.
ShelfordFX
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Prodigal
      
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I had a look at the Herofest site but failed to get deeply excited about any of the character options on offer. It all seems to have this 'team sports' feeling to it which reminds me of high school PE lessons and hockey teams and stuff. The only thing I felt like playing after looking at it was some kind of pixie whose main motivation was screwing everything up entertainingly (i.e. making it impossible for anyone to complete any of their missions). If the only thing which inspires me as a character to play is a griefer, I should probably stay away from the event :-).
(For reference, I like playing investigative types (sometimes called 'plot hounds') and Creepy Little Girls, or some combination thereof. The impression I got from the site was that the 'plot' and setting was very straightforward and laid out for you and the bits that weren't were likely to be cliched and not deeply interesting, and non-contributers to factions (because, for instance, they are batshit insane and incapable of correctly following instructions, or stupider than necessary in character) were probably going to be OOC frowned on.)
Maelstrom: Jessily the Wemic, previously Tourmaline of Weaver
CUTT: Kerriville the Ninth, previously Ref 07/08
EOS: Study the Venin
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Wag
      
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| Do you think you might be reading a lot more into the plot than there is i.e a simple mechanism for introducing new players to a long established campaign? At no point does it suggest that developing your own plot is out- in fact the website clearly states that the plot team will be happy to work on personal and group plotlines as they develop and there's nothing to stop PvP,in fact it's encouraged within the missions. I think the organisers are simply trying to ensure that players with 20 years experience at Heroquest don't have advantages over those who are new to the system, but have enough to do to make them want to go to the event.
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Prodigal
      
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I think that mostly where they lost me was probably where they simplified the setting blurbs down to a level which didn't have interesting bits about the races / enough history to be inspired about a background. OTOH I suspect that A) lots of people would be encouraged rather than put off by the 'this group is Stereotype A, this group is Stereotype B, don't worry about what race you are' setup, B) their history is winding and complicated and nobody knows all of it, and lots of it was made up on the spot to explain something which made a fun tactical combat on a linear sometime and is a bit lame and patchy if read after the fact, like all evolved-in-play histories.
Maelstrom: Jessily the Wemic, previously Tourmaline of Weaver
CUTT: Kerriville the Ninth, previously Ref 07/08
EOS: Study the Venin
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Knight
      
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Andy Rimmer (6/7/2006)
Ian Sturrock (6/6/2006)
Andy Rimmer (6/6/2006) Actually Ian , when I was trading I lost track of the number of people who would complain about the cost of Latex kit, while pointing out that they could make it themselves. Maybe it's a human condition thing?Did they actually complain (i.e. "That's way too expensive, you shouldn't be making a profit out of the hobby") or did they just say they couldn't afford it? But yeah, you're right. I blame the humans, mostly. Closely followed by the customers. Mostly comments like "It's disgusting how much you lot make on these things" or general comments about how having a weapons stall at the Gathering is a license to print money or how traders prey on the hobby to make easy money. Its amazing how many times we get this, i've just got to the point where i laugh at them, Lrp is still a reasonbly cheap hobby in comparison to others, sometimes i don't think people realise how much material prices, site prices, toilets and insurance etc has gone up over the years in comparrison to how much linears/events and kit prices has risen. There is a huge gap in the percentages. I remember a thread here not so long ago with people having ago at how cheap a certain group were, just goes to show you can't win! Good luck for the fest's Mark unfortunatley can't make the first one.
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Wag
      
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ChessyPig (3/17/2008) I think that mostly where they lost me was probably where they simplified the setting blurbs down to a level which didn't have interesting bits about the races / enough history to be inspired about a background. OTOH I suspect that A) lots of people would be encouraged rather than put off by the 'this group is Stereotype A, this group is Stereotype B, don't worry about what race you are' setup, B) their history is winding and complicated and nobody knows all of it, and lots of it was made up on the spot to explain something which made a fun tactical combat on a linear sometime and is a bit lame and patchy if read after the fact, like all evolved-in-play histories. I've just recieved background doc's for my faction- which I'll use to brief people who join the faction, so any of the faction leaders will be able to give inerested players more info than the vague stuff on the website (on a need to know basis).
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