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Heroic Knight
      
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So, just to check, I could find a ref and say "I'm going to walk all round the site repeatedly, without stopping, for half an hour" or "My group's going to host a religious debate for the next twenty minutes" or suchlike, and the ref would ask which god I was trying to appease and tell me whether I'd expect it to work?
A "phone-a-ref" line, as there is at Maelstrom, would probably really help with this. I know I was once locked into a fort with a pressing urge to pray, and unable to get the attention of any refs.
Maelstrom: Seed of the Spine of the World
CUTT: Kelasen Faerveth (formerly a ref)
Insurrection: Almnarion (and four dead people)
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Wag
      
Group: Eos Staff
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The dial-a-ref number was on the whiteboard in GOD...
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Joe Rooney - Battle Vegan
Insurrection LRP: high fantasy in a dystopian setting. Event Four is October 15th-17th 2010, at Consall Scout Camp Site, Staffs. Book now for a £10 discount!
Bladelands: Raoul Twice-Dead - all-round bad guy
EOS: staff - NPCing and fighting a specialty
Maelstrom: Carlito Rossini, Sol Igneus Co. - Flembic Weaverite explorer/adventurer/bailiff for hire
Odyssey: Mirrikh, Favoured Immortal of Shah Jalila of the Eyes of Darius. Died spilling Greek blood!
Persian email list for Odyssey
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Heroic Knight
      
Group: Game Moderators
Last Login: Thursday, July 16, 2009 7:51 AM
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Tienelle (10/1/2008) So, just to check, I could find a ref and say "I'm going to walk all round the site repeatedly, without stopping, for half an hour" or "My group's going to host a religious debate for the next twenty minutes" or suchlike, and the ref would ask which god I was trying to appease and tell me whether I'd expect it to work?
A "phone-a-ref" line, as there is at Maelstrom, would probably really help with this. I know I was once locked into a fort with a pressing urge to pray, and unable to get the attention of any refs.As Jo says there was a ref phone, has been since event 1. the number was in the event pack and on the white board in Games Control.
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LT: Harod the Mercenary and Staff Ref (retired)
Maelstrom: Josef Arteman and one time Staff Ref (retired)
EOS: Head Referee and Head of Rules
"You don't stop playing games when you grow old, you grow old when you stop playing games"
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Heroic Knight
      
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I should add that a night of sleep also gets you four Will back.
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LT: Harod the Mercenary and Staff Ref (retired)
Maelstrom: Josef Arteman and one time Staff Ref (retired)
EOS: Head Referee and Head of Rules
"You don't stop playing games when you grow old, you grow old when you stop playing games"
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Prodigal
      
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Not to be a pain, but it states in the rules (from memory) A Night of Sleep recovers "four" will points. Is that still true?
- PD: Was Dubious (so i'm told) and all round Arms Dealer of Mill-en
- Now Monsieur Blanc, Cakespert of Port d'Henri or Whitey, singer and part of the crew.
- RL: Ian, maker of fine-ish LARP weapons
- www.makai-larp.co.uk
- Now providing replica firearms - delivered to every Maelstrom Event!
- Find me at the Militiamen's Arms.
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Heroic Knight
      
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makai-larp (10/1/2008) Not to be a pain, but it states in the rules (from memory) A Night of Sleep recovers "four" will points. Is that still true?Yes it is, and that's exactly what my post says, I've not editted it at all *whistes innocently* Well spotted that man
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LT: Harod the Mercenary and Staff Ref (retired)
Maelstrom: Josef Arteman and one time Staff Ref (retired)
EOS: Head Referee and Head of Rules
"You don't stop playing games when you grow old, you grow old when you stop playing games"
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Heroic Knight
      
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Alan3 (10/1/2008) As Jo says there was a ref phone, has been since event 1. the number was in the event pack and on the white board in Games Control.
Well, no observation points for me. Excellent.
Maelstrom: Seed of the Spine of the World
CUTT: Kelasen Faerveth (formerly a ref)
Insurrection: Almnarion (and four dead people)
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Apprentice
      
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| Hi, I don't want to stir up a hornets nest but the section on what the gods need in prayer is missing. I've seen references to it and I know how to pray to the traveller through the experiences of my old character. However I just cannot find sections on how to pray to the Guide, Destroyer, Lady, land etc. I respect the idea of a closed system but my new character is yet to choose a faith and I have no way to regain willpower until I do. I think this specific knowledge should be more easily available as it helps define the character at creation and may influence a PCs choices. Not only this but the Arimin pray to many gods. Please could you link the section on praying and regaining willpower here or private message me it? Thanks
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Wag
      
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RangerWithTheSword (5/24/2009) Hi,
Idon't want to stir up a hornets nest but the section on what the gods need in prayer is missing. I've seen references to it and I know how to pray to the traveller through the experiences of my old character.
However I just cannot find sections on how to pray to the Guide, Destroyer, Lady, land etc. I respect the idea of a closed system but my new character is yet to choose a faith and I have no way to regain willpower until I do. I think this specific knowledge should be more easily available as it helps define the character at creation and may influence a PCs choices. Not only this but the Arimin pray to many gods.
Please could you link the section on praying and regaining willpower here or private message me it?
Thanks
From what I gathered a prayer is whatever you want it to be, and what is suitable. So for example Wretch-of-Brood would probably do some sort of blood-sacrifice during a hunt to appease Destructor, drink some blood, kill more animals than he needs to, then set light to the surrounding countryside 
A druid or woodsman might sit motionless in nature, making their ken one with the surrounding energy as a form of prayer to the Traveller, the new experience of where the have settled being the offering, the experience of meditation pulling them closer to their destination.
I might be wrong. Festivities count as a mass-prayer as well. This is only my own understanding of it though.
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EOS: Barbory, Templar of The Lady to the death
Refuge: Kaffir, goat lover
Sinergy: Yevgenni, proud Russian male
Maelstrom: Mr. Wellington, attack dog
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