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Initiate
      
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Hi
I´m trying to put together a full list of all the different types of Live Roleplaying going on in the UK.
Would really appreciate any more genres that anyone can think of.
Some rough genres so far:
Fantasy - live combat
World of Darkness/Minds eye theatre - Vampire/ Werewolf
Horror - Cuthulu
Historical/Medieval -
Murder mystery -
Political/ Espionage -
Science Fiction -
Thanks
Dave
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Overlord
      
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| If someone could repost the system family tree from pagga, you'd get a good starting point. Unfortunately having trawled through a few links it looks like it disappeared into the ether. Larplist's stuff is here - http://www.frappr.com/uklarpers I'd also suggest looking through the Calendar on here - top right of your screen. It'll let you know a lot of the events that are on.
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Prodigal
      
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Fantasy - live combat World of Darkness/Minds eye theatre - Vampire/ Werewolf Horror - Cuthulu Historical/Medieval - Murder mystery - Political/ Espionage - Science Fiction - Don't take this the long way, but you might want to consider these 'genres' Fantasy - I guess you mean 'medieval fantasy' or do you mean any game with fantastical elements? Related to this, how are you defining historical? What about a historical setting with low fantasy elements (e.g. gall saga) WoD/MET - is it fair to say larps printed by one company form a genre in their own right? What about other modern day occult settings? Not sure 'political' is a genre. A fantasy larp can be heavily political. where would cyberpunk fall on here? science fiction? espionage?
------ <insert really amusing sig here>
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Wag
      
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"Modern" is the standard term used for such things in tabletop - subdivided into Modern Fantasy, Modern Horror, etc.
Based on the LRPs I've seen and/or read about, my genre list would be:
Traditional Fantasy (elves, orcs, tons of magic - LT, CP, many local clubs)
Non-Traditional Fantasy (contains fantasy elements but not the standard tropes - Maelstrom, some local clubs)
Historical (contains little or no fantasy content - Gall Saga, etc)
Modern(set in a modern context - WoD, most Cthulu games, and also modern fantasy like Twilight)
Future (set forward from now, including scifi, cyberpunk and "science fantasy" tropes - Waypoint, Riftworld, and Sinergy all apply)
Pre-Scripted (all game results are predetermined before the game begins by its organisers. Basically covers murder mysteries)
Experimental (set in any of the above categories, distinguished by intent to provide social benefit, academic insight or artistic merit rather than simply entertainment - see pretty much anything run at a ScandiLRP convention)
Essentially I've divided based on rough numbers, with the exception of Experimental games which are so divorced from most mainstream UK LRP as to basically demand their own genre. Since Fantasy/Historical games are by far the most numerous by any metric, it makes sense to subdivide them further.
I prefer "Trad Fantasy" vs "Non-Trad Fantasy" to the more common High Fantasy vs Low Fantasy because, as has been argued here and on Pagga, it's almost impossible to tell where High and Low Fantasy begin and end, and likewise with Low Fantasy and Historical - there are so many systems that fall in the grey areas as to make the term meaningless. Traditional Fantasy on the other hand is something instantly recognisable that is useful for those who distinctly prefer a particular kind of fantasy game; you either use the classic fantasy tropes or you don't, which means less grey.
I had to have a good think about the Future bit, as part of me wanted a genre for hard scifi, but really there's so little hard science fiction LRP around it's stupid to give it a genre. (I can remember "Alone"... have there been any others recently? Even my own C² was notably soft scifi...) Same unfortunately with Cyberpunk - it seems silly to give Sinergy it's own genre, given the parlous state of cyberpunk LRP these days.
PD - Brother Farael of the Ordo Dictum Dominus
EOS - Some Raggard Scum, previously Some Arimin Scum
6P - System creator (now retired), Andrei Treune of Clan Suner (for the moment)
RL - Will Robinson
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Cold Water and Brass Tacks
      
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Nath (4/26/2008) WoD/MET - is it fair to say larps printed by one company form a genre in their own right? What about other modern day occult settings?I agree, I think the further we can distance people from the idea that WoD is somehow a seperate genre or invention the better. Thats precisley what the company want us to think and it aint true. There are plenty of modern day vampire and werewolf settings and WoD falls into modern day horror, it does not constitute a seperate category.
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Overlord
      
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chalicier (4/26/2008) "Modern" is the standard term used for such things in tabletop - subdivided into Modern Fantasy, Modern Horror, etc.
Based on the LRPs I've seen and/or read about, my genre list would be:
Traditional Fantasy (elves, orcs, tons of magic - LT, CP, many local clubs) Non-Traditional Fantasy (contains fantasy elements but not the standard tropes - Maelstrom, some local clubs)Just as an asside Will, where would you put Eos? I'm aware its early days, but one person's tradition can be another's non-tradition if you see what I mean? I think our problem here is not just classification, but how you classify. Creating categories based on game story themes is one method, but you could also go with the following. Non Contact Games - Non contact combat resolution. Melee Contact Games - Involve predominantly sword and shield combat Projectile Games - Involve predominantly firearms, etc... So actually we probably need a table model with a check list, like you get on mobile phones. | | | | Name | Genre | Live Melee Combat? | Live Projectile Combat? | Trading? | Player Vs Player? | Player Vs Monster/Enemy? |
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Prodigal
      
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| Would agree with Allen in that you've got various different categories into which games fall Genre - A general overview (i.e. Traditional Fantasy / Sci-Fi / Horror / Steampunk) Setting - More specific details of the game setting (i.e. Historically inspired, Non-/Traditional fantasy, Modern, Near future, Far future etc) Style - What the style of the game is (i.e. Survival Horror, Political Intruigue, Combat, Investigation). You can easily have more than one of these Combat - The style of combat (i.e. Live, Airsoft, SPS, Other resolution) and the level (i.e. rare, occassional, common) etc And so on.
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- Brighton Below : Organiser
- Serenity: Capt Tom Crowson
- RL: Simon / Trez
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Prodigal
      
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| and also 'theme,' as in, what themes is the larp intended to explore. e.g. vampire: 'personal horror, tradition, society, power, angst'
------ <insert really amusing sig here>
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