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Heroic Knight
      
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| This is a spin off fromt eh national service thread, its derailign into the how to deal with criminals. I've got a bit of background in psychology but none with criminals or the prison system, but heres my prison idea based off the surgestion i made in teh previouse thread on conditioning. It wouldnt be much use for short term prisioners. You'd enter the system at Lv 0: Level 0 you would have a plain simple room probally share, small undecorated no possesions, pictures, tvs or anything like that, no pool tables or activities. A strict lights out and wake-up call policy would be enforced, no choice would be given in food you'd eat what you were given it would be nutritiouse but purposfully bland. You'd work for a set period of time each day and get your manitory yard time. No letters or visits apart from important ones (laywers etc). Lv 1: After atleast a mandatory time at Lv 0, if persitant good behavior was conducted you would advance to Lv 1, you would be moved to a differnt wing/block. You would be allowd possesions, pictures, visists. You would still work but get money/credit for your work be able to earn other jobs and more money. With the money you would be able to buy cigerets, use the game room things like pool, get a small amount of small luxuraries. You food would be improved and there would be 2 or 3 options on the menu. You'd beable to wear jewlery and things like that you wernt before. You would have an amount of free time and access to further learning, studdy and tools to help better yourself Lv2: After a minimal set of time, if again continual good behavior was conducted, and an amount of credit/money was acumulated you could progress to Lv2. This is basicly the final level where you would have the greatest freedoms. You would have a wider menu again and would buy your food with your credit, your job opotunities would be greater, free time again increased, again better cells with the opotunities for tv, radio etc t it would also be the easiest place to fall from. At any point if you break the rules, fight etc you would regress down hte levels, bellow lv 0: would be a level of almost solitary confinement in extrremly basic conditions, apart from work and then again bellow that would be solitary, no work, no conversation or contact with anyone. The levels wouldnt interact, contraband would be extreemly heavily dealth with and should bew easier to find in lv 0 There would be some basic monitoring of the money/credit system or it would be done totaly internaly so that you couldnt much other prison mates. As you progress through the levels your would have increase oppotunities, free times and rewards Now what about your ideas?
------------------------------------------------------------------------------------------ Eos: Sornasian: Gregory Patell Club Secretary Heroes and Heroines
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I do talk a good fight
      
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I quite like the approach in "The Dispossessed" by Ursula le Guin:
(a) there's no property, so there are no crimes against property
(b) crimes against the person are either dealt with there & then by the victim/friends/family, or, if the criminal is caught by the police before being caught by the victim/friends/family, they get shipped off to a remote & inaccessible island populated only by criminals, & left to work it out for themselves (don't give them anywhere as big as Australia, though, that was silly)
Nice & resource-cheap (although see (a); no money in this society anyway). Functional. Gives a nod to "natural justice" and revenge and so forth.
http://www.hyboriantales.com
PD: Ghostdance ("The most irritating curse I've ever encountered" -- NPC played by H.)
Riftworld: Rossar Kuug ("Clearly mad, because he thinks he's a Com-Trow Skirmisher" - Aela)
Hyborian Tales: Crew, cook, dogsbody, general labourer, toilet cleaner ("Dangerously overoptimistic ref" -- Tom Nowell)
Otherwise usually crew ("Quite spry & fit, & willing to wear a big costume & run around a lot" -- various event organisers)
"My other oversized foam weapon is THE LORD" -- Questionable Content
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Prodigal
      
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| Antony- in your system all the criminal has to do is keep their head down and not get caught, there's no incentive to rehabilitate, so we may as well stick with what we have. We need to look at why crimes are committed, some ( few)are through boredom, many are inspired by inequality, perhaps if we did something about the inequality we'd remove a lot of the inspiration, which would leave us with the few who are criminals for the thrill or are psychologically inclined to criminal activities. These we could then send to Ian's island. So ask yourself : Why does a solicitor earn 5 times as much as a nurse and 6 or 7 times as much as a care worker? Is an accountant really worth more than a police officer or fire fighter? How can a computer game designer earn more than a farm labourer? Why should I work 40 hour a week at £5.00 an hour (or less), when I can not work at all for the same and then steal or sell drugs for extra cash? All of the well paid "professions" used in the examples above are actually completely useless to society, while the lower paid ones are essential.
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Heroic Knight
      
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Andy Rimmer (4/16/2008)
Antony- in your system all the criminal has to do is keep their head down and not get caught, there's no incentive to rehabilitate, so we may as well stick with what we have. We need to look at why crimes are committed, some ( few)are through boredom, many are inspired by inequality, perhaps if we did something about the inequality we'd remove a lot of the inspiration, which would leave us with the few who are criminals for the thrill or are psychologically inclined to criminal activities. These we could then send to Ian's island. The stats I just got from google http://www.school-portal.co.uk/GroupDownloadFile.asp?GroupId=72723&ResourceId=462351" target=_"blank" class="SmlLinks">http://www.school-portal.co.uk/GroupDownloadFile.asp?GroupId=72723&ResourceId=462351 tell me that most offenders are unemployed, disproportionately without a permanent residence and in debt, more likely to have played truant at school, likely to be drug users, and 70% have at least two mental disorders. That supports your assertion that we need to address poverty - I certainly feel that by addressing poverty, treating other root causes of crime, and treating people through rehabilitation we can effectively tackle criminality Andy Rimmer (4/16/2008)
So ask yourself : Why does a solicitor earn 5 times as much as a nurse and 6 or 7 times as much as a care worker? Is an accountant really worth more than a police officer or fire fighter? How can a computer game designer earn more than a farm labourer? Why should I work 40 hour a week at £5.00 an hour (or less), when I can not work at all for the same and then steal or sell drugs for extra cash? All of the well paid "professions" used in the examples above are actually completely useless to society, while the lower paid ones are essential. I disagree that solicitors, accountants and computer game designers are completely useless to society. If we didn't value their contributions in some way, they'd be far less likely to exist (in theory anyway). Certainly games designers bring peopel fun and relaxation, solicitors represent people in disputes, and accountants make sure companies know what they can and can't spend, and enact effective financial strategies. All of those things benefit society. What you're talking about is fairness and how we allocate resources. Pay tends to rely on demand and supply, supply will vary based on danger, difficulty, awkwardness etc. I don't know of a better way of doing things that I would fel is both fair and effective...but then that's going a little off-topic. The reason you shouldn't stay unemployed and steal from other people is that that is immoral behaviour.
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Wag
      
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You would love Confucianism!
Andy Rimmer (4/16/2008) Why does a solicitor earn 5 times as much as a nurse and 6 or 7 times as much as acare worker?
Is an accountant really worth more than a police officer or fire fighter?
How can a computer game designer earn more than a farm labourer?
Rather depends how you define "worth". I think it's difficult if people can't put their hands into their pocket and say "this much". Government jobs are difficult because people aren't standing in the street with their 20 pound note saying "Do I want some high end organic food for the week or do I want Max Payne II?" - but there are such things as private hospitals who employ nurses - if nurses are 5 times more important to you than I'm sure you can find some private hospitals with very well paid nurses.
I think the point is that, even in private hospitals, people seem willing to spend more money on solicitors than nurses. That doesn't mean they don't _value_ nurses - it just means that they don't value the services of nurses _as much_ as they value the services of solicitors. I think the comparisons probably isn't very good - legal secretaries and nurses both require quite a lot of training - but not nearly as much as solicitors and doctors who are in a vaguely similar wage bracket.
If solicitors seem to earn a lot of money then I think you can view that as a reflection of what's important to society (as viewed by members of society who hire solicitors) - resolving civil conflicts peacefully is very important. Baseball bats are very much cheaper than solicitors and, if you know how to use them right, can have very similar effects - I think you can view the differential between how much people are willing to pay for baseball bats and how much they are willing to pay for solicitors as a reflection, in part, of how much they don't want to use a baseball bat on someone.
Marios
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I do talk a good fight
      
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Good points all, Andy, although I will point out that (based on my own & colleagues' experiences with the computer game industry), computer game designers aren't paid much better than farm labourers, and have worse job security. I will also note that when I worked as a farm labourer I got some really good perks (free food, accommodation, cider, and beer).
http://www.hyboriantales.com
PD: Ghostdance ("The most irritating curse I've ever encountered" -- NPC played by H.)
Riftworld: Rossar Kuug ("Clearly mad, because he thinks he's a Com-Trow Skirmisher" - Aela)
Hyborian Tales: Crew, cook, dogsbody, general labourer, toilet cleaner ("Dangerously overoptimistic ref" -- Tom Nowell)
Otherwise usually crew ("Quite spry & fit, & willing to wear a big costume & run around a lot" -- various event organisers)
"My other oversized foam weapon is THE LORD" -- Questionable Content
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Heroic Knight
      
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| I agree that the way we pay, nurses, police, armed forces etc arnt 'fair' However as staited abouve these arnt your crimminals (the majority). Why should somone work a 48 hr week and get £5 when I can work less and get more for less hours, because I worked hard to get where I am? You cant just blanket it and say accountants games desginers get unfairly paid compared to a factory worker bause there are many things that influence this. Did the guy piss away his education that the taxpayer provided? Dose the person not wish want to aspire to better his position? I dont think criminals sit down and think though the eco social situation and say hmm society isnt fair ill go rob, a large potions do it because of there imidiate position, lack of drive, morals and respect for other people they hit the quick fix.
------------------------------------------------------------------------------------------ Eos: Sornasian: Gregory Patell Club Secretary Heroes and Heroines
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Knight
      
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My issue with any type of conditioning is that they will always create a dependency by the subject to the conditioner. In particular the conditioner has to condition every time the subject errs, else the subject will link the punishment with being caught rather then erring. Conditioning isn't the magic cure all people seem to think it is. An similar example of a level system is that is currently implemented can be seen in this document http://file.sunshinepress.org:54445/gitmo-sop-2004.doc
Have a look at appendix B.15-B.16 .
And all prisons use this technique to some extent, which is why they don't work. Same with armies. An alternative to any prison system is simply that by committing a crime for the vast majority of cases the criminal simply waives his right to privacy for a while. And put all the monies used for keeping them into personal electronic monitoring devices.
Number of benefits,
1, They will not be able to associate with their old colleagues due to monitoring.
2, They are punished (they've lost their right to privacy for the length of the sentence, which could be years).
3, It'll be cheaper.
4, They will have to actively engage in society for honest gain.
The only drawback at our current level of technology is that any personal monitoring system would be obvious to everyone and in turn make them ostracised with who they have to interact with.
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