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New player guide to larp events Expand / Collapse
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Posted Monday, April 07, 2008 11:31 AM


Cold Water and Brass Tacks

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The idea is for a complete novice who may well have table-topped a bit of DnD to find out what it is we do, what is allowed IC and OC and what is not allowed IC / OC, how to fight safely, how to identify plot and not ramblings of an elf, what to take on a weekend event when they were camping - that sort of thing, how to spot a magic item without lammie hunting, why PKing players is a bad idea, not to ask the best fighter / biggest hero to a duel to the death as soon as IC is called.

You can't..... the entire paradigm alters from system to system. You cannot make a catch all rules or even advice. 'safe fighting' has different interpretations. Mostly based on heresay and panic rather than anything to do with actually fighting safely.  Lots of systems do not give a toss about Players killing Players some systems rely on it. Since you obviously believe otherwise this suggests you have been to an extremely limited number of games and are therefore not the best person to write an 'over guide' to anything.

If you must write a guide do it for whatever system you play.

How much cash to take for food, are traders more expensive at an event than online. I would like to have it on a general note not for one system in particular.

Might actually be relevant. *nods*

Post #55992
Posted Monday, April 07, 2008 1:04 PM
Squire

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Flannel (4/7/2008)
If you must write a guide do it for whatever system you play.

Hard to write a guide to a game you don't play, I would've thought.

PK'ing doesn't suggest the same things to me as PvP. Important for people new to a game/the hobby to know the difference and what the attitude towards those things is IMHO.

J

Post #56002
Posted Monday, April 07, 2008 1:16 PM
Heroic Knight

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Godisabullet (4/7/2008)
Flannel (4/7/2008)
If you must write a guide do it for whatever system you play.


Hard to write a guide to a game you don't play, I would've thought.

PK'ing doesn't suggest the same things to me as PvP. Important for people new to a game/the hobby to know the difference and what the attitude towards those things is IMHO.

J


The problem is that there isn't an overall "attitude" to PVP/whatever. In my experience the attitudes on killing osmeone's character, for example, range from it being ok and a even a big part of the game, to it being terrible and people who do it are big bullies who spoil people's game.

For me, killing characters is fine. If it is what my character would do to solve a problem then it's what happens. I do not believe in the idea of "using every other method above and beyond murder" because it somehow makes the game "better". However, lots of people believe it is better to find alternative methods for dealing with someone's character rather than killing them. So, it's a hard call. You have to go on the rules of the game, or on the social mores of the players of a certain game.


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Post #56003
Posted Monday, April 07, 2008 2:10 PM


Prodigal

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Think the PKing aspect needs to be covered. From my point of view its fine provided its justifiable. Would recommend that that section says something along the lines of "Make sure that you've got a good reason In Character for killing another character. Killing them because you know OOC that they've got something or because you don't like them in real life is not acceptable. Remember also in many games that you don't get additional experience points for killing another character"

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Post #56011
Posted Monday, April 07, 2008 2:32 PM
Apprentice

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wow so many replies so soon.

What I meant by no PvP was some new players and I mean younger players think this is what you do when there seems to be no monsters around - it was meant was "a beginners guide" and that would mean don't kill players unless you have a reason to. Not just coz you are bored or have a lammy. I know some systems PvP is part of the game and I understand that.

So to move the discussion forward ...

(1) How would you explain to someone how to fight safely but effectively.
(2) What is essential to take with you when camping at a larp event
(3) What to take and what not to take to a larp event

Many thanks

Colin

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Post #56014
Posted Monday, April 07, 2008 3:46 PM


Cold Water and Brass Tacks

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larpmedway (4/7/2008)

(1) How would you explain to someone how to fight safely but effectively.

This is next to impossible, different systems have different styles and rules. Generally "Dont stab" and "pull your blows" is about as good as it gets.


(2) What is essential to take with you when camping at a larp event

Actual warm clothing. Thermals. Twelve more pairs of socks than youll think youll need. Make sure your tent isnt one of those crappy festival only 'one season' tents. Boots that are actually waterproof.

Ooo.... a real belt. An actual proper real, thick belt that can take pouches and stuff hanging from it.


(3) What to take and what not to take to a larp event

Take.... a sense of humour. Honestly its just a game. If you havent got one then find one.... youll need it.


 

Post #56020
Posted Monday, April 07, 2008 3:56 PM
Prodigal

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(1) How would you explain to someone how to fight safely but effectively.
Safe fighting is another hard one as different systems have different standards. However, the need to pull blows, and 'no head shots' is pretty standard. Even 'dont stab' isnt universal...
(2) What is essential to take with you when camping at a larp event
I'd consider the essential questions to be;
- where are you sleeping? If you dont have your own tent, are you cadging space in someone elses. Make sure you know before the event.
- what are you sleeping on? If you have a bad back or other injuries that might be exacerbated by sleeping on the ground, consider an airbed or campbed; they only cost a tenner. People with a nice straight back can find sleeping on a hard surface for a couple of nights helps their back, but anyone with a curved back (including most women) tends to find it a trial. With an airbed, work out how to pump it up before getting on site.
- what are you sleeping in/under? Sleeping bags, duvets, pillows, etc. Consider how much space you have, and what the weather is likely to be like.
- how will you get hot food or drinks? Is there catering? Or do you need a camping stove and kettle and other paraphernalia.

Other essentials are;
- your costume
- clean underwear, including spares for when you fall in the lake/river. Always have a spare for when you fall in the river. Then when you dont fall in a river, you havent lost anything. :-)
- socks, lots of socks. Then add some, for after you fall in the river.
- spare boots, again with the river you see.
- wash stuff, make up remover, towel. At all times, make sure you know where your towel is.
- money
- chocolate. You will always need chocolate.
- stuff to drink
- things to drink it out of
- spare costume for if your character gets topped


(3) What to take and what not to take to a larp event
See above for what to take. As to what not to take, its entirely dependent on the space you have.

You will always need a sense of proportion. The mantra "Its only a game" might be useful as well.

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Post #56021
Posted Monday, April 07, 2008 4:20 PM
Heroic Knight

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Sarah (4/7/2008)
and 'no head shots' is pretty standard.


It's really not. In both the systems I play in, headshots are fine, or at least allowd.
I have to remember not to use headshots in some systems, rather than generally not using them.


Debating with Marios: Whoever wins, we lose.

PD: Gaelle [RIP Whisper!]
LT: Sir Henri
DUTT: Snaz and sparkle!
Post #56025
Posted Monday, April 07, 2008 4:23 PM