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Posted Monday, June 22, 2009 10:36 PM


Champion

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Group: Basic Members
Last Login: Tuesday, August 31, 2010 9:32 PM
Posts: 287, Visits: 1,763
Refuge (6/22/2009)
cant say I agree that stagger isnt much good especially with two handed weapons. Avoids the opponent getting within your defenses.

Parry just seemed more appropriate.

glad your happy though.

Regards

Refuge


Aye it is very good in theory, what with a two handed weapon being a bit hooped when it comes to a shield somtimes and keeping those i dont like in my face away from there, but theory and practise are two very treachorous things, what with people calling resist to the only damage call i had at all hehe.



---------------------------------------------------------------------------------
Molluch save Grom, Grom is Molluch's
Post #95129
Posted Thursday, June 25, 2009 3:59 PM


Prodigal

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Group: System Moderators
Last Login: Tuesday, August 31, 2010 8:07 PM
Posts: 700, Visits: 2,391

Update: 25/06/09



The following rulebooks have been updated:

Crafting Rules v3.1

• Some previously incorrectly listed recipes have been edited.
• The list of Gems has been amended.

Equipment Handbook v1.1

• Armour carried by npc’s is now unwieldy to player characters unless specifically stated otherwise. Likewise npc weapons become unwieldy following the first combat in which they are used (players may use them normally until the end of the fight). Any weapons must be immediately returned to the npc they were taken from as soon as a time freeze is
called.
• Gems and Focus rules have been changed.




Thanks to those who brought the issues relating to the current Gem/ Focus rules to our attention.

Regards

Refuge







www.refugelarp.co.uk
A survivalist larp with a greek and roman theme.

Refuge: Event Manager
Erin Cycle: Mil (the horned god)




Post #95473
Posted Tuesday, July 07, 2009 3:14 PM


Prodigal

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Group: System Moderators
Last Login: Tuesday, August 31, 2010 8:07 PM
Posts: 700, Visits: 2,391

The map is now up



The map for this downtime is now available from the website. The weather conditions are moderate.

Regards

Refuge




www.refugelarp.co.uk
A survivalist larp with a greek and roman theme.

Refuge: Event Manager
Erin Cycle: Mil (the horned god)




Post #96580
Posted Sunday, October 04, 2009 2:58 PM


Prodigal

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Group: System Moderators
Last Login: Tuesday, August 31, 2010 8:07 PM
Posts: 700, Visits: 2,391
[h2]04/10/09: Map Update[h2]

The map for this downtime has now been uploaded.

Additional territory information has been added to the map.




www.refugelarp.co.uk
A survivalist larp with a greek and roman theme.

Refuge: Event Manager
Erin Cycle: Mil (the horned god)




Post #103405
Posted Sunday, October 04, 2009 7:02 PM


Champion

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Group: Basic Members
Last Login: Monday, August 30, 2010 10:36 PM
Posts: 397, Visits: 2,244
the headers at the top of the site saying rules, map, gallery, e.t.c. are not showing up for me, might just be me though

--------------------------------------------------------------------------------



Refuge:: Perius Liakos, Bormese Noble of the Mystery Liakos, Sergeant of the 3rd Bormese Legion.

"Two worlds, Mortal and magical. I serve to break the barrier between these worlds, using the power to help those around me with swift efficiency."
Post #103418
Posted Sunday, October 04, 2009 9:46 PM


Prodigal

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Group: System Moderators
Last Login: Tuesday, August 31, 2010 8:07 PM
Posts: 700, Visits: 2,391
Ok should be fixed now.

No idea why that happened.




www.refugelarp.co.uk
A survivalist larp with a greek and roman theme.

Refuge: Event Manager
Erin Cycle: Mil (the horned god)




Post #103427
Posted Friday, February 05, 2010 5:57 PM


Prodigal

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Group: System Moderators
Last Login: Tuesday, August 31, 2010 8:07 PM
Posts: 700, Visits: 2,391
The Players section of the website has been updated.

http://www.refugelarp.co.uk/Pages/players.html




www.refugelarp.co.uk
A survivalist larp with a greek and roman theme.

Refuge: Event Manager
Erin Cycle: Mil (the horned god)




Post #107265
Posted Tuesday, February 16, 2010 11:13 PM


Prodigal

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Group: System Moderators
Last Login: Tuesday, August 31, 2010 8:07 PM
Posts: 700, Visits: 2,391

Update: 16/02/10



The following rulebooks have been updated:

Academic Skills v3.2

• Force of Faith has been added as a mysticism bonus point.

Basic Rules v3.1

• Some of the rules have been reworded.
• Repair Rules have been updated.
• A clarification has been added that initial resource points cannot be combined by starting
player groups.
• The Sunder Damage Call has been added.
• Pierce now locks limbs in addition to by passing armour.

Crafting Rules v3.2

• “Repairing Items” rules have been added.
• Gem Cutting and Masonry have now been combined into Stone Working Bonus
points from stone working must now be taken to be able to cut small and large gems.
• Recipes have been amended to take into account the combination of Gem Cutting and
Masonry.

Downtime Process and Renown v3.2

• Manpower has been removed.

Equipment Handbook v1.2

• Maps now give +1 to all gathering skills during downtime in a location.
• Manpower has been removed from the carts section and is no longer used.



Thanks to everyone who has given their feedback or suggestions which may have led to these changes.

Regards

Refuge





www.refugelarp.co.uk
A survivalist larp with a greek and roman theme.

Refuge: Event Manager
Erin Cycle: Mil (the horned god)




Post #108026
Posted Thursday, February 18, 2010 9:01 PM


Prodigal

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Group: System Moderators
Last Login: Tuesday, August 31, 2010 8:07 PM
Posts: 700, Visits: 2,391

Update: 18/02/10



The following rulebooks have been updated:

Downtime Process v3.3

• Handlers Renown costs have changed to encourage players crafting. Shelters, carts can no longer be made by handlers and all costs have doubled.




www.refugelarp.co.uk
A survivalist larp with a greek and roman theme.

Refuge: Event Manager
Erin Cycle: Mil (the horned god)




Post #108214
Posted Wednesday, June 09, 2010 12:13 PM


Prodigal

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Group: System Moderators
Last Login: Tuesday, August 31, 2010 8:07 PM
Posts: 700, Visits: 2,391

Update: 09/06/10



The ability to Read & Write amongst the players was not in keeping with the games setting or the period in time upon which its loosly based. The new rules are in effect and the Academic Skills have been updated but will not be put onto the website until the end of the week (Im looking at reworking more of the rules).

For this coming event players may spend experience on a lore skill (provided it matches their primary language within need of tuition.




Academic Skills



Version 3.3 Update:
• The reading and writing rules have been updated and can be found under languages.
• Alchemy During downtime has been removed.
• Regardless of time spent healing and recovering players will not longer fully heal until after
the current combat is over.


Gathering Skills



Version 3.4:
• Bonus points have been added for Mining.
• Bonus points have been added for Woodcutting.

Regards

Refuge





www.refugelarp.co.uk
A survivalist larp with a greek and roman theme.

Refuge: Event Manager
Erin Cycle: Mil (the horned god)




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