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I do talk a good fight
      
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Oh, yeah, I'm sure gardening tools come in all shapes and sizes -- but the reproduction archer's mauls I've seen & handled are not horrendously heavy. I didn't know there was a Japanese variant.
As for viking-era swords -- I believe that 2 lb to 2.2 lb is typical, though that's from memory.
As a right-handed person, personally, I'd usually use a spear or halberd in the manner you describe (right hand near the butt), but would tend to use a 2H sword or 2H axe with the left hand near the pommel or butt -- that would vary, though (e.g. half-swording, I'd have the right hand on the pommel). I suspect the writer of the article is probably making a bit much of the handedness thing, as IME most combatants with a bit of training will switch around their grip somewhat anyway.
http://www.hyboriantales.com
PD: Ghostdance ("The most irritating curse I've ever encountered" -- NPC played by H.)
Riftworld: Rossar Kuug ("Clearly mad, because he thinks he's a Com-Trow Skirmisher" - Aela)
Hyborian Tales: Crew, cook, dogsbody, general labourer, toilet cleaner ("Dangerously overoptimistic ref" -- Tom Nowell)
Otherwise usually crew ("Quite spry & fit, & willing to wear a big costume & run around a lot" -- various event organisers)
"My other oversized foam weapon is THE LORD" -- Questionable Content
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Christopher Tookey's lovechild.
      
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Pete Bridges (4/19/2008)Taking Ian's SH example a step forward, if I was under the impression that he was going to swing it like a real one and I decided to fight in a similar fashion, then he switches one handed and owns my ass then he's got a slightly unfair advantage since I've let my guard down.
It's not that bad. If he surprises you with the tippy-tappys and then you switch to fighting the same way the most likely outcome is that it'll cost you a single hit. Admittedly, that might be critical, but if you're trying to decide whether to do the roleplayed combat based on the risk you need to be accurate with the assessment.
Of course, I don't know how many IC hits you have, so that might be more important to you than it is to me.
As an even worse point though, while you're having a relatively slow RP'ed fight the rest of your group could be getting killed by tappy death. Not such a problem for your Orogan, of course.
Pete Bridges (4/19/2008)1) I wish to resolve a conflict with another character. We shall use weapons to more accurately portray the actions we take rather than beads, dice or cards
At the risk of arguing against something I'd like to see more of, I don't think your supposition here is correct. I don't think squishy foam weapons are ever used because they're more accurate than dice or cards, I think they're used because people like having a fight.
Of course, your next line then goes that if it's just about that then you'd rather have an RP'ed fight. Then Marios chimes in with his oft-repeated view about the impossibility of it outside of small games, and we go round again. It's like the circle of life, or something.
I tell you what: If you promise not to let this influence you into starting an IC conflict between our groups, then I promise to give you the best RP'ed duel I can at an EOS sometime.
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Eos: Diego Gatito - the worst ninja in the world.
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Prodigal
      
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Apprentice
      
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| It took a while, but I've just read my way through all the posts in this topic. I'm new to LARP, and am yet to experience it for the first time, but I'm a fairly experienced swordsman (Ikkyu Kendo, Ikkyu Iaido) so I hope to be able to contribute in some way to this discussion. Anyway, to ressurrect an old argument - Knives are not necessarily faster than large weapons such as swords. It all depends on the style with which the weapons are used. To use a knife or dagger, it is required that you swing/stab with your entire arm (or at least a swing from the elbow, but this would offer minimal reach) to get enough energy behind the blow to be fatal. A tiny flick of the wrist with a knife would barely cut butter - never mind an armoured soldier. At the same time, the knife-user has to propel himself forward to get through his opponent's defences. (Assuming the opponent is using a sword or other longer weapon) This forward move is time-costly and renders the knife-user extremely vulnerable. In contrast, a katana is a longer blade, and effectively acts like a lever, magnifying the speed and strength of the user's blow. With what appears to be a tiny (comparitively tame) flick of the arms, a trained Kendoka can bring a blade down with enough force to cleave a skull. (Just look up "kendo" on Youtube, and you'll be surprised by how fast these guys can move. Can you imagine anyone armed with a knife being able to get close enough to use it?) Anyway, I kinda went off on a tangent, there. The point I'm trying to make is that (at least as far as swords are concerned) a larger weapon provides a larger lever. I'm sure that I don't need to explain the mechanics of levers to you fellas, as you seem to be a bunch of fairly educated and intelligent guys. (I've noticed that your collective spelling and grammar is superior by far to most forum-communities.) In a sentance - Swords can be scarily fast when used correctly. P.S. - My first post on this forum! Woot (be nice)
(Completely new to the LARP scene. Take anything I say with a pinch of salt.)
(It's pronounced Ee-neck.)
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