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and Minimeister
      
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| I quite like First aiders. They're generally good people to have around. A lot of them don't get to play at LARPS though because they're busy providing cover 24h. A person posted to http://forums.rule7.co.uk/Topic35862-4-4.aspx about how St John's Ambulance provides cover, which I already knew, but wouldn't it be good if one could persuade them to provide day time cover to larps? You'd still need first aider larpers for 24h cover but they'd actually get to go play. It doesn't seem to me that LARP is so bizarre that you couldn't get cover for it, if anything the initial difficulty would be breaking the ice and then they'd probably enjoy watching the nutters play from the shade of a nice cool tent whilst sipping orange cordial. Has anyone got any thoughts on this crazy idea? Has it been tried before? Do you first aid at larps? Do you think it's a good idea?
There is only overconfidence and terror.
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Prodigal
      
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| I do occasional first aid cover for Maelstrom. Most of the first aiders also have player characters and do shifts of first aid cover. For smaller events, the 'official' first aider (as opposed the 6 others that just happen to be there) usually also plays or crews. As long as everyone know who s/he is, and as long as s/he has access to the facilities they need, it works very well.
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Wag
      
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St Johns used to cover PD events. I think they also used to cover LT as well. They did do 24 hour cover. However, they are also very expensive to get for an event (I think the cost to get them went up massively fairly recently) which is why both LT and PD seem to have shifted to the cover they provide now which has the advantage of being done by LRPers for LRPers. No idea how CP or any other events do it though as an aside, we have the same first aid team (more or less) as PD at Waypoint events mainly because they are all players or crew  The first aiders, as mentioned, do get to play if they want to as they are now organised into shifts whereas at some previous events there was a shortage so some had to be on all the time to maintain cover. Also, some of them are first aiding because they are not interested in that particular game and so get to play at other events instead.
---------------------------------------------------------------------------------------- The Whispering God is your friend... trust the Whispering God... Ruins of Empire 1st - 3rd Feb, 2008, Gladstone scout centre, Chester
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Heroic Knight
      
Group: Rule7 Team
Last Login: Wednesday, July 23, 2008 7:43 PM
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| St John ambulance have never provided cover at PD events.It was a small private company called firstaiders.co.uk (run by the gentleman who posts as Redhilllian on these and most other forums and boards)that provided cover the first year and after that its gone to being first aiders who were happy to provide the cover that now cover PD. LT used to have St John ambulance cover but it was expensive and there were issues that were seen by staff and not players which is why first aid at LT is provided by volunteer first aiders. There are many private companies out there but cost and lack of understanding of lrp and the specific issues of immersion and not being in the way can confuse things. I provide first aid cover at LT, sometimes at PD, also at Stargate lrp. I love doing it. I have also crewed at events such as OMega but not first aiding. I love to play but also love the first aiding which is very different from events done with St John ambulance. I mostly play now at Maelstrom as I realised that I wasn't doing much other lrp currently. I like just doing first aid at LT and combing npcing/crewing with first aiding at Stargate. I think its different things for differnt people but I doubt I'll stop lrp first aiding any time soon. I've wethered many changes in the way both first aid and lrp politics have changed things over the years and just hope that I continue to have fun for years to come.
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Prodigal
      
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So far, I've found first aiding at LRP a relatively easy gig. Chilli man may be the exception but I didnt get the worst of that. Much better than at work when I thought someone was going to have a heart attack on me. No kidding, he was grey and complaining of pains in his chest and arm. He swore he was OK (ie declined care) but when I got back to my desk I looked it up in the book, and warned his department's first aider. EEEEKKKKK!!!!
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Heroic Knight
      
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You might want to talk to Rowan, Tom et al who currently do the First aid for PD and LT. As far as I know Tom works as a professional first aider for "events" as well.
[Edit: Having re-read the thread Tom is redhillian as mentioned earlier - still worth contacting him and/or Rowan]
I've got a Certificate (which I will need to retest for in early May) and have been First Aiding for LT sanctioned small events for the last couple of years as a player and as crew. I think that the LT event sanctioning rules require the event organisers to provide at least two First Aiders, it might also be in the terms and conditions of some event insurance policies.
Maelstrom: Henry Bentham, Alchemist, Flambard
LT: Solstice, Harts, Bards & Healers Guilds
RL: Mike (I think)
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Wag
      
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Sorry, I meant Omega events. Easy to get PD and Omega as was confused  Most small events, all that is really required is that the first aiders are there and known to everyone - easy to do at a small event as you can point them out in the pregame brief. This means that they can be playing or crewing and still there to provide cover so long as they sort out between them that there is at least one first aider with every large group of players (i.e. if one lot goes off on a linear and the rest stay you need one with each group). Also , must make sure that none of them leave site without reporting to someone and making sure that there is at least one duty FA there at all times while they are gone. At PD we did have the concept of 'ninja first aiders' a top secret list of players and crew who the 'proper' first aid crew knew had certificates and trusted to be sensible about it. The idea being that the 3 or 4 actually on duty and OOC could easily be bolstered by up to about 20 or so extra helpers (some of whom actually had medical or nursing quals) in the event of a major incident. One or two of these were equipped with radios. And, of course, any 'offduty' first aiders who were off being IC would also be likely to leap into action if needed.
---------------------------------------------------------------------------------------- The Whispering God is your friend... trust the Whispering God... Ruins of Empire 1st - 3rd Feb, 2008, Gladstone scout centre, Chester
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Knight
      
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Skullduggery have St. Johns come in for them, but they're the only LRP I know (in my small world) of that does.
All other systems have trained first aiders on staff, and having said trained first aiders on hand where the action is as crew means that when a nasty happens, they're right there.
I've seen it a couple of times now, and the lack of need to have someone run and get the 1st aider is a huge relief for the poor wounded bugger on the floor.
I've also heard a horror story (I wasn't at that event) of a player being the only one sober enough to take someone to A+E after a nasty accident (non-combat related - I'm told it was a trip over a tree stump), despite there being official first aiders (who weren't playing) at the event.
I will add, that this story was told me by the driver who took the poor bugger to A+E, I may have misremebered some small details of the tale.
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Power Corrupts.
This is only a problem for the powerless.
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