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Knight
      
Group: Basic Members
Last Login: Wednesday, May 23, 2007 3:08 AM
Posts: 64,
Visits: 144
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"Smithers, kill that man."
Marios
No no on thats the staff 
*edit* Now why wont the quote thing work?
I do try and spell things right...
Dark Millenium: Unofficial Larp based on Games Workshop's Warhammer 40,000.
"MADE OF SOLID MING"
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and Minimeister
      
Group: Basic Members
Last Login: Sunday, April 06, 2008 8:31 AM
Posts: 960,
Visits: 1,402
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Archangel (6/18/2006)
"Smithers, kill that man." Marios
No no on thats the staff  *edit* Now why wont the quote thing work? I dunno. Other people's quotes always work for me. I didn't touch your stuff and it came out perfect.
There is only overconfidence and terror.
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Champion
      
Group: Basic Members
Last Login: Yesterday @ 3:44 PM
Posts: 290,
Visits: 3,496
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Back on the subject of ambidexing, I have a slight disagreement with PD on the one second rule. Sure, it's a good measure to help prevent people from 'machine-gunning' and other such sins, but it does detract from (some of) the advantage of using 2 weapons. I was told at the last event that the ruling has been "One call per sec, period." Why not make it "one call per weapon, per second"? That seems to make more sense to me, and makes ambidex (if you can do it well) a valuable use of weapons, as opposed to reducing it to a basic offhand-parry, onhand-strike tool. I personally don't think it'd be too overpowered to be considered; if there's one thing weekly weapons practice has taught me (apart from how to fight ) it's that ambidex is not actually that good if you know how to deal with it. Also, if you have shield/polearm, ambidex shouldn't worry you at all.
Ias
Maelstrom: Then: Regimental Sergeant Major Mdjai, Havocstan Army
Now: "?"
DUTT: Then: Commander J.W. Cranstan, Durholme City Guard
Now: Justice
RL: Ias
I was going to run for parliament, because I want to make the world a better place, but I ran into some old friends and went out for a beer instead.
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Wag
      
Group: Basic Members
Last Login: Yesterday @ 11:24 PM
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The person being struck will probably be able to distinguish voices, but they may not know how many weapons someone is wielding (say they get struck in the back).
Marios
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Champion
      
Group: System Moderators
Last Login: Yesterday @ 3:30 PM
Posts: 393,
Visits: 1,105
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Iasus (6/22/2006) Back on the subject of ambidexing, I have a slight disagreement with PD on the one second rule. Sure, it's a good measure to help prevent people from 'machine-gunning' and other such sins, but it does detract from (some of) the advantage of using 2 weapons. Swings and roundabouts - most systems require an ambidex skill and weapon skills for both weapons used - PD requires neither...
PD Head Ref- but as all posts here count as being unofficial, you'll need to email rules@PD for the real deal. And in those oh so rare moments of going IC: Detric of the Bespoke Atelier (and your host for the erotic performance show) whilst my gnoll is on an extended leave of absence in deference to my ex-wife...
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