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Squire
      
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[quote]Godfrey (8/18/2008) From the Rule book. -------------------- Magical or Magic A successful strike with this call does one point of damage and also removes one point of will point from an opponent. When combined with any other ability, the damage is done according to that call. -------------------- [quote]I really think this needs to be cleared up in the Rules. The way it reads currently seems to imply that if it is a Magical Double Etc... The damage from the attack is taken as per the call but it does not mention the increased will loss. Also there is no mention of it having to cause a the loss of a body hit to be effective. From the way it currently reads I would take rules to follow the below example. Garrak is an Urgat in Full Plate he is attack by bob the Wrath who is calling Magical Double with his mace of doom. Each time he strikes Garrak he causes the loss of 2 hits from Garraks Armour and point of will. I know it has been cleared up on here but I think its something that really needs clearing up in the rule book given the amount of magical Damage some of the NPC's where kicking out.
PD - Konrad Amici - MIA
James Bishop of the Shari -Dead
Rha'k - Armour Smith Extraordinaire
RL - Nick
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Overlord
      
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Okay, if you think it needs it, we'll make the next release a little more explicit. I am currently compiling it (it will get out after I finish the downtime turn).
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Heroic Knight
      
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hmm I thought because it states *When combined with any other ability, the damage is done according to that call.* that implied that if you did magic double it would increase both the hits and will damage. However I can see how it may cause confusion. I guess its better to have something in stone than left to interpretation.
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Michael Corleone: If anything in this life is certain, if history has taught us anything, it is that you can kill anyone.
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Eos - Flying Weasel (RIP - Krudak)
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Prodigal
      
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From the blurb I read it as "more points into it = both sides get extra damage" so a Magic Double would del two points of physical damage and two points of will damage. This sort of call I think will always be difficult because it's probably going to be used so rarely, but let the Boss sort it out - i'm sure he will  Now all I need is that damn healing / deathcount thing clearing up.....
- PD: Dubious (so i'm told) and all round Arms Dealer of Mill-en
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Squire
      
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| Its the "also removes one point of will point" bit that to me does not read like its causeing "damage" to your will just removes one point will point for a sucessfull attack. Example "Magical Single" - 1 point of Damage also lose one will "Magical Double" - 2 points of Damage also lose one will Is how i would of played it if had not been cleared up on this thread and i know a coupple of others that read it the same way. Anyway i will leave it in the EOS teams hands to clear up for the next set of rules.
PD - Konrad Amici - MIA
James Bishop of the Shari -Dead
Rha'k - Armour Smith Extraordinaire
RL - Nick
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Christopher Tookey's lovechild.
      
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How about this for text:
Magical or Magic
This call may be combined with other calls. Each point of body damage (not armour damage) inflicted by a strike made with this call also causes the loss of one will point in the target. If no body damage is inflicted, no will is lost. If multiple points are inflicted, multiple wound points are lost. The target may be reduced to a minimum of -1 Will which will normally render them unconscious.
I don't think the 3rd and 4th sentences (or the words "in the target" for that matter) are strictly necessary from a logic perspective, but sometimes it's easier to spell things out.
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Eos: Diego Gatito - the worst ninja in the world.
Insurrection: Marcus de Selene - the worst price negotiator in the world.
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Heroic Knight
      
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Ok guys.
FirstlyI thought the line "When combined with any other ability, the damage is done according to that call." made it clear.
Secondly, I've clarified it.
The number of damage that YOU take (not your armour, not "over damage" [ie damage past below zero]) is what you lose in Will if you are struck by a magical attack.
That is why it was phrased in that way, though from this discussion perhaps it was not clear enough.
Actually Allen, perhaps changing the line to "When combined with any other ability, the WILL LOSS is done according to that call." Would that make it clearer?
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Maelstrom: Josef Arteman and one time Staff Ref (retired)
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Squire
      
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Alan3 (8/20/2008) Ok guys.
FirstlyI thought the line "When combined with any other ability, the damage is done according to that call." made it clear.
Secondly, I've clarified it.
The number of damage that YOU take (not your armour, not "over damage" [ie damage past below zero]) is what you lose in Will if you are struck by a magical attack.
That is why it was phrased in that way, though from this discussion perhaps it was not clear enough.
Actually Allen, perhaps changing the line to "When combined with any other ability, the WILL LOSS is done according to that call." Would that make it clearer?Alan I am sorry if my post seemed like I had ignored your clarification. I was just stating how I read the text when originally reading the rules from your pervious posts I now understand how magic damage is intended to work in the system.
PD - Konrad Amici - MIA
James Bishop of the Shari -Dead
Rha'k - Armour Smith Extraordinaire
RL - Nick
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