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Space Hulk Expand / Collapse
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Posted Monday, June 12, 2006 10:23 AM


I do talk a good fight

I do talk a good fightI do talk a good fightI do talk a good fightI do talk a good fightI do talk a good fightI do talk a good fightI do talk a good fightI do talk a good fight

Group: System Moderators
Last Login: 2 days ago @ 10:38 AM
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Anyone a fan? I find it frustrating that GW has let this classic be out of print for so long. I know it's 'cos the game is self-contained & thus doesn't need you to continuously buy new armies & troops, so not being as profitable for them as other stuff, but still...

Anyway, if anyone's a former fan of the game but doesn't enjoy playing it any more, please consider selling me any bits of it you might still have. Most of my genestealers' arms have fallen off forever, and my Campaigns Book is nowhere to be found.

Anyone come up with any variants? I've tried a 3-player version that some mates and I came up with -- a bunch of Chaos Space Marine models from the Space Crusade game as the 3rd force, and rules for said 3rd force based on standard space marines rather than the usual Terminators (6 AP rather than 4, less armour, etc.). Also came up with rules for Scouts, based on the Tyranid Attack scounts (8 AP, crappy weapons, almost no armour, etc.).


http://www.hyboriantales.com

PD: Ghostdance ("The most irritating curse I've ever encountered" -- NPC played by H.)
Riftworld: Rossar Kuug ("Clearly mad, because he thinks he's a Com-Trow Skirmisher" - Aela)
Hyborian Tales: Crew, cook, dogsbody, general labourer, toilet cleaner ("Dangerously overoptimistic ref" -- Tom Nowell)
Otherwise usually crew ("Quite spry & fit, & willing to wear a big costume & run around a lot" -- various event organisers)

"My other oversized foam weapon is THE LORD" -- Questionable Content
Post #2357
Posted Monday, June 12, 2006 1:04 PM
Heroic Knight

Heroic KnightHeroic KnightHeroic KnightHeroic KnightHeroic KnightHeroic KnightHeroic KnightHeroic Knight

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Last Login: Sunday, July 13, 2008 9:14 PM
Posts: 121, Visits: 240
It's all about Imperial Guard. 8AP (like yer scouts) total Alien/Aliens fun all round. I was at one point writing a game which was a cross between 40K and Space Hulk. It could be played 1 player or teams and all sorts.

Re: Space Hulk parts, I'll have a nose around in the attic for you.

--------------------------------------------------------------

"Stick around!"
-Governor of California throwing a hunting knife into a man's chest

Post #2400
Posted Monday, June 12, 2006 5:35 PM


and Minimeister

and Minimeisterand Minimeisterand Minimeisterand Minimeisterand Minimeisterand Minimeisterand Minimeisterand Minimeister

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Well, I believe technically it's been re-issued although without any of the kewl stuff.  I don't suppose some sort of yahoo groups with a scanning of the Space Hulk, Deathwing, Genestealer and Campaigns booklet is around is it?

Ian Sturrock (6/12/2006)
Anyone a fan? I find it frustrating that GW has let this classic be out of print for so long. I know it's 'cos the game is self-contained & thus doesn't need you to continuously buy new armies & troops, so not being as profitable for them as other stuff, but still...

Anyway, if anyone's a former fan of the game but doesn't enjoy playing it any more, please consider selling me any bits of it you might still have. Most of my genestealers' arms have fallen off forever, and my Campaigns Book is nowhere to be found.

Anyone come up with any variants? I've tried a 3-player version that some mates and I came up with -- a bunch of Chaos Space Marine models from the Space Crusade game as the 3rd force, and rules for said 3rd force based on standard space marines rather than the usual Terminators (6 AP rather than 4, less armour, etc.). Also came up with rules for Scouts, based on the Tyranid Attack scounts (8 AP, crappy weapons, almost no armour, etc.).



There is only overconfidence and terror.
Post #2459
Posted Monday, June 12, 2006 6:50 PM


I do talk a good fight

I do talk a good fightI do talk a good fightI do talk a good fightI do talk a good fightI do talk a good fightI do talk a good fightI do talk a good fightI do talk a good fight

Group: System Moderators
Last Login: 2 days ago @ 10:38 AM
Posts: 1,697, Visits: 4,839
www.boardgamegeek.com has most of the rules, but not the Campaigns book.


http://www.hyboriantales.com

PD: Ghostdance ("The most irritating curse I've ever encountered" -- NPC played by H.)
Riftworld: Rossar Kuug ("Clearly mad, because he thinks he's a Com-Trow Skirmisher" - Aela)
Hyborian Tales: Crew, cook, dogsbody, general labourer, toilet cleaner ("Dangerously overoptimistic ref" -- Tom Nowell)
Otherwise usually crew ("Quite spry & fit, & willing to wear a big costume & run around a lot" -- various event organisers)

"My other oversized foam weapon is THE LORD" -- Questionable Content
Post #2471
Posted Wednesday, June 14, 2006 3:24 PM
Apprentice

ApprenticeApprenticeApprenticeApprenticeApprenticeApprenticeApprenticeApprentice

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Last Login: Thursday, June 26, 2008 11:59 AM
Posts: 18, Visits: 117
Ahh, Space hulk, an awesome game!

We got back into playing this recently and i'd forgotten just how excellent it is. I have all the supplements (Deathwing and Genestealer) plus a billion articles from white dwarf with extra mission, imperial guard rules, chaos marine rules more missions and campaigns, special weapns etc etc

Drop me a PM and i'll sort you out some kind of borrowing action.

ANDY

Post #2940
Posted Friday, June 16, 2006 8:36 AM
Heroic Knight

Heroic KnightHeroic KnightHeroic KnightHeroic KnightHeroic KnightHeroic KnightHeroic KnightHeroic Knight

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Last Login: Wednesday, July 16, 2008 12:37 PM
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Was that the kind of GW Aliens clone?  I played a few odd variants such as Shadowrun and Fantasy versions that people came up with.  However, of all the Aliens-style boardgames it was probably the best, certainly the most playable.

T.

--
CP - Kjell Larssen, Iron Wolves
PD - The bald guy in GOD
SG - JT van Horne
Bristol Vampire - Julius Linnett, Tremere

Post #3230
Posted Friday, June 16, 2006 9:01 AM
Apprentice

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Last Login: Thursday, June 26, 2008 11:59 AM
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I always found it was the one minute thirty timed turn for the good guys that ramped up the tension!

ANDY

Post #3232
Posted Friday, June 16, 2006 11:55 AM
Heroic Knight

Heroic KnightHeroic KnightHeroic KnightHeroic KnightHeroic KnightHeroic KnightHeroic KnightHeroic Knight

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Last Login: Wednesday, July 16, 2008 12:37 PM
Posts: 114, Visits: 277
Rather like putting a egg-timer rule on Robo Rally, then?

T.

--
CP - Kjell Larssen, Iron Wolves
PD - The bald guy in GOD
SG - JT van Horne
Bristol Vampire - Julius Linnett, Tremere

Post #3288
Posted Friday, June 16, 2006 12:29 PM
Apprentice

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