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Scariest/Spookiest moment in a computer game.... Expand / Collapse
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Posted Thursday, November 02, 2006 11:42 PM
Champion

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System Shock, first time you hear Shodan speak

"Who are you? My cameras and probes scan your body, but you do not match any employee profile. When my children bring you to the electrified interregation bench, I shall know your secret."

Absolutely terrifying as I'd not heard much audio in a game before that and that was just creepy.

Also the first time you meet Shodan in System Shock 2, new trousers please .





A voice was heard to say, “Who dares disturb the crypt of the Immortal Space Bitches?”
“I am Grimm Shado,” said Grimm Shado, triple wand claws extending. “And I am here to take it to the limit.”
Post #17897
Posted Friday, November 03, 2006 1:13 AM
Heroic Knight

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We don't go to Ravenholm


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Post #17899
Posted Friday, November 03, 2006 8:41 AM
Wag

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*spoilers ahead, be warned*

Everything in any Silent Hill game. Even The Room had some pant-wettening moments (weird-shaped hands pressing in the walls anyone?).

In particular:

- Pyramid Head
- The nurse character in the first one and what happens to her.
- The Big Giant Head In The Room!
- Pyramid Head
- The ghost baby things that follow you around in the school, making pathetic noises
- Pyramid Head

Moving off SH, the moment in The Suffering when the first guard dies is perfect shock-horror. As is the bit with the dogs coming through the windows in the first Resident Evil.
Or the bit in the second Resi when the "door opening" loading screen (which is generally considered a breathing space) is suddenly and unexpectedly invaded by zombies. Which then swarm out of the door at you.



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Post #17902
Posted Friday, November 03, 2006 9:52 AM


Champion

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Only played the first Silent Hill game but it scared the crap out of me... once I played it until about 2am and had to go and wake my wife up before I went to bed because I didn't want to be on my own when I turned the lights off!

Doom 3 had some horrible moments as well... one that particularly sitcks in my mind is walking down a quiet and well-lit corridor. Nothing jumps out and the lights don't go out so you start to relax... until about three-quarters of the way down when you start hearing a baby crying. *shudders*


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Post #17906
Posted Friday, November 03, 2006 11:37 AM


Prodigal

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Silent Hill just had a load of really creepy bits in it. They were frightening, just really unnerving. Like in SH 3, theres a room full of mannequins in it. You turn around and theres a noise, you look back and the mannequins been decapitated and is bleeding

Or in SH4 where theres the mannequin in the loos

The headcrabs in the Half-Life games still make me jump lots

-------------
 
Brighton Below : Organiser
Serenity: Capt Tom Crowson
RL: Simon / Trez
Post #17909
Posted Monday, November 13, 2006 4:01 PM
Champion

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doom3 when you look into a mirro and suddenly the room around you turns to hell, or the old school doom, where your in a dark room and those near invisible pink gorillas come out of no where and eat you, scared me whitless

____________________________________

As the old robot saying goes "does not compute"

Post #18430
Posted Thursday, November 16, 2006 5:57 PM
Squire

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System Shock 2 is dead creepy with all the nasty sounds and the zombie crewmen wandering around saying things like "the many seek" and "you will join the many". At one point i was hiding on the second floor of this storage area with no ammo apart from EMP rounds for robots and there were loads of zombies looking for me below. Talk about brown trousers time because i knew i had to jump down, run past them and escape to the lift which at the time might as well have been on the other side of the galaxy. Great news is a sequel to system shock is being developed called Bioshock i believe, bring it on i say i want more of the same stuff!

Oblivion is also creepy especially in the spooky dank dungeons filled with undead which frankly are horrid. Hell gates no problem but silent skeletons creeping about no way!

Resident Evil 1 and 4 responsible for many near accidents in the pants department as well. Damn scary stuff which had me screaming in terror at the television quite often. And yes i can only play it in the daylight lol

"Rule Number One: Blades dont need reloading!"

Post #18546
Posted Thursday, November 16, 2006 9:50 PM


Champion

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After playing Dungeon Master and Black Crypt for ages, I got hold of a copy of The Corporation, one of the first 360 degrees games. (Which had the cool feature that if you send in your picture, you could have your own face in the character screen - no fancy mirror stuff at that time.)

Suspense was in large part due to the fact that turning around seemed to take forever, since the old Amiga wasn`t really equipped to deal with 3D graphics in anything that would even resemble normal walking speed. (Especially compared to snap-step movement in the mentioned 4 directional dungeon-romps.)

The thing that would make me jump every time were the spider-like robots that walked across the ceiling (you could only look up a few degrees - 360 degrees, remember -  so it was hard to spot them) and would drop on you, making a loud screeching noise as they clung to and ate away your face.

Blood 2 - very atmospheric and one of the few games I played in which the women were anatomically believable - had something similar in the leeches and ticks, that were also hard to spot because they would hide underwater, around corners in sewers, or simply would crawl under things. I suppose every game since Corporation has had something like it. It`s usually the little critters that bug me most.

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- mostly crewing at the moment
Post #18558
Posted Sunday, November 19, 2006 5:57 PM
Knight

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jansen (11/16/2006)
Oblivion is also creepy especially in the spooky dank dungeons filled with undead which frankly are horrid. Hell gates no problem but silent skeletons creeping about no way!

Those old Elvish ruins bother me more than the caves for some reason.

I was playing the original Alien versus Predator one breezy su