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European LRP? Expand / Collapse
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Posted Sunday, October 01, 2006 3:28 PM


Overlord

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Okay I'll qualify my response firstly by saying, I'm an academic who writes the occasional research paper as part of my job.

My first thoughts on this very long document are that it initially over emphasises the introspective angle that the very worst of "academic" publications can do, because this can make the work lose track of the people reading it. It becomes a document for its own sake.

However, then you start to read it and it has some pretty well formed content. I have Gary Gygax's "Role-Playing Mastery" at home - an awful book, so I'm in agreement...

Thus far I've found the tone to be reasonable rationale and well formed. I wouldn't say we're a bit behind the times on this sort of thing, but I would say it isn't going on around here. There was some effort on pagga to go theoretical, but its feet quickly left the ground, and much of the content became irrelevant to the practicalities of making and reflecting on a game.

I've said before now I'd like to get the best of these forums into some PDFs and have them downloadble from the front page. Thus far I've not had enough time to manage this, but I have made a start to an introductory journal that features some of the forum content. I'd love to get it finished and then add further ideas as people think they would be useful.

I'd also be happy to approach other LRP discussion forums with a few to making some connections in relation to the UK approach etc... 

What are people's thoughts?


Post #15407
Posted Sunday, October 01, 2006 3:44 PM
Heroic Knight

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Personally I have to say - and I mean no offence or criticism by this - that I have absolutely no interest in the "art", "theoretical" or "academic" side of LRP. I have never played a game run by people who have a strong interest in this and do not see what value it adds to the game (that isn't added by someone who knows who to write good plot/run good games instinctively)

So I have to question what the value of it is? To me LRP is to have fun. Some people are natural organisers, natural plotwriters etc and they tend to run better games. The "artistic value" of a game is, to me, laughable - however you tart it up.

Post #15409
Posted Sunday, October 01, 2006 5:19 PM
Heroic Knight

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I agree with Mr Dollar and Fat Goth.

I don't care that The Undertaker tombstoning Triple H on a steel chair is a fusion of Ancient Greek theatre, Contempory Dance and Rythmic Gymnastics, I just care that The Undertaker's gonna get the 1-2-3.

Similarly, I'm sure that Maelstrom is art, but I don't sit there thinking about the implications of this, and enjoy the chatting, the beverages, the music and the shivving.


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Post #15413
Posted Sunday, October 01, 2006 8:37 PM
Heroic Knight

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What I think is really interesting is not the 'potential of LRP as interactive art' which to me is a fairly closed book since Kantor and Bueys have trodden the path of many of these Scandies anyway, not that I want to devalue their efforts. However what I think is great is that the development and testing of formalised theory has the potential to really inform the way in which we develop games. Most experimental LRp is, like experimental film (dogma '95 comes to mind) essentially a one-trick pony - a great experience but limited in terms of the capacity to run a campaign or create a world worth coming back to - naturally, since these LRPs are intended to explore a limited number of themes and are often therefore of limited interactivity. However, the development that occurs in these LRPs could be invalueable interms of the insight it offers into the existing structures and systems, as well as paradigms that inform our conceptualisation of LRP and our subsequent actions.

A good example of that is when you look at how clearly the paradigm 'LRP as theatre' can be seen in orthodox UK LRP. There is a 'plot', and there are 'scenes' which advance the plot. People write the plot. the 'main characters' in the game are often heavily directed, whilst the rest form the 'extras' and have comparatively more freedom but are less effectual in relation to the 'plot'. I'm not saying that this cognitive framework is false or wrong but it is not neccessarily the only one, and other LRP events have demonstrated other potential approaches.

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Post #15418
Posted Sunday, October 01, 2006 9:56 PM


Champion

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The major difference I found with larp in france is that they tended to copy from comics, films and books allot more.

I also wondered if there was a quality over quantity argument to be made. By having four LT and Malestrom events every year some quality had to be left out to allow it to be run. While elsewhere there seems to be more diversity and immersion with props and costume, the organization was more erratic overall.  With most events being short term, or Dragonbane being held once a year.


Post #15419
Posted Monday, October 02, 2006 12:24 AM
Knight

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Ok, here we can agree. The Gath was supposed to be just that, a once a year get together of the hobby, just as Summerfest has at least started. It all (IMO) went downhill when they went to two, then three, then four, then however many they could get people to cough up yet more dosh for. However, not entirely sure that quality was ever the issue. Frankly, I was more into seeing friends I had made last year etc than some gribbly sent out by some ref somewhere to stir things up. Hell I was a Drow, if I needed to hit something, there were over two thousand humans out there just begging for it !!!!

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Post #15428
Posted Monday, October 02, 2006 1:05 PM


Wag

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For me the academic/arty stuff is necessary to convince funding bodies to give me money. For some reason they can't understand simple language.

The end product isn't significantly different from any other good LRP.  

Post #15454
Posted Tuesday, October 03, 2006 10:39 AM


Wag

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Theres some very good European LRP... theres some terribbly shite stuff.

Location wise... Italys always going to beat the UK... we just have to accept it....

Game wise.... well costume standards in the UK are pretty damn high now.... tough to beat really.

"academic LRP theory articles."

Oh ho ho ho..... so academic... thats ann odd qualification.... whats making them academic"  when are they academic as opposed to written by hobbyists of fanboys.... any degrees in LRP? No. Any specific LRP study groups at universities.... No.

Sweden... they can have all the opinons they want... I was seriously looking at going to some of their stuff. However after Dragon Bane which was hyped... bigged up and  which we were told was going to be a shining example of everything sweden did better.... what actually occured was cack compared with what was offered.

A twenty four hour event in a pine forest?.... hmm we have those here....seven square miles is not actually a massive site.

A purpose built village?.... the only pictures seem to show scout style plank buildings which bear no relation to their concept sketches we have those here... called scout camps.

A Dragon? No.... it didn't work and it was the centrepiece of the event...  not even pictures of the nopt working bit for us to judge how impressive it might have been.

Costume of high standard?.... Erm looks no better than most of the stuiff from events here to be honest

Immersion? You cant take a mandolin its too shiny.... but heres a flare to light your fire....

So yah until offered something better I won't be going to sweden.... However that French event sounds good.... and theres some mad shite going on in italy might see whats there for laughs.

Post #15527
Posted Sunday, October 08, 2006 2:08 PM
Prodigal

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